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How To Play Goaltimate

The Field

Goaltimate is played on a grass field measuring 30 yards deep and 40 yards wide. At one end of the field is the “clear line” and at the other is the “end zone”. The end zone forms an arc, which measures 24 feet by 24 feet. The passage into the end zone is through an arching goal vaulting 11 feet into the air.

The Perimeter Lines encase the playing field and can vary upon size of playing area available (60 yard diameter). Outside the Perimeter Line is considered Out-of-Bounds and results in a turnover.

Cones made of a brightly colored, flexible material mark the Clear Line, End Zone and Perimeter Lines.

The Substitution Box is set up for the 2 substitute players to conveniently sub in, without interfering with play. Both teams substitute from the same box. A substitute player must touch hands with a player wishing to leave the field of play before participating in the action. A player can sub at any time during play. The tag can take place outside of the Substitution Box, however, it can not interfere with play. An exiting player must initiate his return to the game through the Substitution Box.

All lines are marked with a non-caustic material and are between two to four inches wide.

Starting Play

Goaltimate has six players per team. Four are in play, with two remaining in the Substitution Box. The game starts from behind the Clear Line when a Defensive player taps the disc held by an Offensive player. This is called a “Check disc”. The Offensive player establishes a pivot foot, similar to Basketball, then throws the disc to a teammate within the field of play.


Possession is maintained as long as the throws are completed. The Defense is trying to intercept the disc or knock the disc down for an incomplete pass and a turnover. Another turnover occurs when the Offense fails to throw the disc within 5-seconds, known as “Stalling”. Stalling happens after the Defensive player counts aloud to five.


The disc can never be thrown through the backside of the Goal or it is a turnover. The disc must go through the front of the Goal and can not touch the Goal Post itself in order for a Score to be caught. The Receiver can jump and catch the disc in the air or reach outside the Goal for the disc. As long as their first contact is the End Zone, it is a Score.

Each Goal counts for 1 point, with 2 points being awarded for Goals thrown from behind the Clear Line. After a score, the offense maintains possession and must work the disc back to the Clear Line in order to advance for another score. Games are played to 5 points and are part of a “Best-of-5” game series. Goaltimate is a non-contact sport that requires a combination of agility, speed and quickness to play.


The integrity of the game relies upon a spirit of sportsmanship, which places the responsibility for fair play on the player. Highly competitive play is encouraged, but never at the expense of the bond of mutual respect between players, adherence to the agreed upon rules of the game, or the basic joy of play. Protection of these vital elements serves to eliminate adverse conduct; from the Goaltimate field. Such actions as taunting of opposing players, dangerous aggression, Intentional Fouling, or other “win-at-all-costs” behavior are contrary to the integrity of the game and must be avoided by all players.


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